IGDA St. Louis Kickstarter Panel
October 20th, 2013
Ben Triola of Happy Badger Studio will be join three other St. Louis Kickstarter veterans on an IGDA panel at […]
October 20th, 2013
Ben Triola of Happy Badger Studio will be join three other St. Louis Kickstarter veterans on an IGDA panel at […]
September 16th, 2013
Happy Badger Studio will be joining a handful of other St. Louis independent game developers at an indie game dev […]
September 14th, 2013
Happy Badger Studio is participating in this weekend’s Game Jam here in St. Louis. The theme this round is “reticulation,” […]
August 28th, 2013
Jeff Weigel, author and illustrator of STOP MATH, will be presenting at the St. Louis Artist’s guild on September 10. […]
July 8th, 2013
We’re going to be speaking as panelists at NatsuCon 2013, right here in St. Louis. Come see our panel on “Getting Started in Video Games” at 12:30 pm on Saturday, July 13 in Panel Room 1 at the Gateway Center. We’re going to talk about getting your feet wet in game development, present some of our latest games (including unpublished titles!) and answer any questions that new developers may have.
July 8th, 2013
This weekend we had the opportunity to participate in MolyJam, an international Game Jam event inspired by the quotes of Peter Molyneux (and his twitter parody, Peter Molydeux). This year, participants were asked to find inspiration from a selection of Molyneux quotes, then take the weekend to develop a game around the idea.
April 18th, 2013
Ben, Dana, and Carol will be presenting the keynote panel at Saturday’s “Kinematifest,” an interactive media and animation festival sponsored […]
April 10th, 2013
We’re packing our bags and heading to AnimeSTL again this year! Come check us out in the Vendor Room — […]
March 24th, 2013
We’re heading to San Francisco this week to attend the GDC 2013 Independent Games Summit. We’re so excited to attend, […]
April 18th, 2012
Has it been a whole year since last year’s AnimeSTL/TornadoCon 2011? Between the tornados and the awesome costumes, we got our first dose of exposure at last year’s AnimeSTL event, and couldn’t have been more encouraged by the attendees’ reactions to our in-production games. We couldn’t believe how much of a buzz our stickers created throughout the con, inspiring so many people to find out more about the games we had in the pipeline. This year we have even more to talk about.