Posts Tagged ‘development’

Stodgy Gents Concept to Completion – the Artist’s Take

November 5th, 2011

So at long last the Happy Badgers have released their first iOS game. It’s been a long road getting here, and being proud of the accomplishment only describes have the feelings I have as artist/animator.

Artists always say their work is like their child. Boredom often breeds kids (applicable to both artists and farmers), and the Gents were born nearly six months ago on a chilly early-spring evening when I, personally, ran out of stuff to do.

The rest of the Badgers were working on a larger project with assets divvied up between us. I’ve always been a quick-draw (with a pen not a gun, I’d be under the table at the OK corral) so I finished a bit ahead of the other assets. Now one can either sit on their hands and be a lazy good-for-nothing, or one can be an independent developer and make something. Let that be lesson one for both artists and farmers – you want something to grow, you better get busy.


 

Our Games


Rampant Deck Builder

SmuggleCraft

Cosmic Kitty Pop!

Strange Donuts Vs. The World

Hero Chomp

The Flip

Something Fragile

Box